Substance designer and substance painter are must have tools in the game dev stack.
Substance painter thatch roof.
In this short video we are looking at the fundamental skills necessary to make a roof material.
We are not going to create a finished material because that would take hours but rather only look.
Get this materials here.
We will first cre.
Tried a new workflow for me this time started with generating base maps in materialize then editing further in substance painter and photoshop and finally blending some moss and adding some more details and adjustments in quixel mixer.
All materials presented here are sbsar format so you can use them in substance painter.
Created in substance designer painted and rendered in substance painter.
I built it a lot like a real thatched roof first creating strands of straw before grouping them together into bundles and finally laying these bundles across the roof.
Pbr horde is a website for completely free assets.
Thatch is a very iconic old timey material so i knew i wanted to include it in my set from the very beginning.
D model low poly of a wooden house with thatched roof is perfect for virtual reality vr augmented reality ar games and other applications in real time.
Also in the scene are additional low poly models of grass soil bench.
In the last few months i ve spent most of my time creating materials with substance designer.
This is a time lapse video creating a game texture from the scratch on substance designer.
Thatch material used for the roof of the jungle hut.
But if you work as a product designer or 3d generalist you can still benefit a lot from these tools so i d definitely recommend checking it out.
In the scene one modular house with the ability to build different buildings and elements of the scene.
Mike voropaev 3d generalist art by mike voropaev.